It’s time to celebrate the fantastic content pieces shortlisted as finalists for the first round of the Unity Writing Contest by Tatum Games and HackerNoon! If you’ve read our past contests announcements, you’ll notice that this announcement looks different. Yes, we are listing the top 10 contenders for Round 1 but not revealing the winners this time.
Reason? We have decided to further gamify this contest and factor in the feedback of our amazing community 🎮
We have shortlisted the top 10 stories on the following factors:
- Content relevancy and quality
- Originality
- Total number of reads proportionate to the reading time. (We monitor bot traffic, so a higher number of reads doesn’t make your story automatically qualify to be in the top 10).
Congratulations to the top 10 finalists because one of you will win $1000!
What will happen next? Our Editors will vote on these stories and the winner will be announced in September.
If you are one of the finalists or rooting for one of these to win, you have a chance to convince the judges by commenting on this announcement why they should win. You can share this announcement on social media with your followers to add more comments to convince the editorial!
We will feature the best comments in our winners announcement.
Before listing the finalists, here’s a quick shoutout to the contest’s sponsor:
About MIKROS by Tatum Games
MIKROS is a SaaS product that enrolls game developers in an information-sharing ecosystem, also known as data pooling, that helps identify better insights about user behavior, including user spending habits. Power Your Game With MIKROS.
Now without further ado - here’s the list of round 1 finalists.
The Unity Writing Contest: Top 10 Nominations
- The Hidden Gems of Game Analytics: Unveiling Trends and Insights for Game Developers by @ivyhackwell
- From Pixels to Profits: Boosting Revenue with Analytics in Game Development by @dylanmich
- The Hacker's Nemesis: Strengthening Game Security to Ward Off Intrusions by @lonewolf
- Optimizing Performance and Boosting FPS in Unity Games by @codelynx
- Memory Mastery: Comparing Unity and .NET Garbage Collection by @dmitrii
- Unreal Engine vs. Unity: Choosing the Right Game Development Platform by @davidmustard
- Developing Games on Unity: Examining Approaches to Organizing Architecture by @rebel2023 - Disqualified
- Monetizing Your Unity Games: Strategies for Success by @davidmustard
- Achieving Mastery: How Analytics Drives Game Balancing and Tuning by @codelynx
- Guardians of the Game: How Online Gaming Developers Continue to Combat Trolls and Hackers by @0xjoel
Congratulations to all finalists! One of you will win $1000. Share this announcement with your support circle, and comment below why your story should win. We invite all our readers to share their favorite stories in the comments section. Our editors will be reading all the comments.
How to Enter the Unity Writing Contest
You can also be one of the finalists of the Unity Writing Contest in upcoming rounds. You can write any story on game development with Unity. Share your projects, observations, and learnings in Unity game development. Use this prompt to enter the contest today.
The primary purpose of these contests is to celebrate quality and recruit excellent educational content for our community. We congratulate all the finalists. However, the Editorial team can disqualify a writer or a story if we find any misconduct like plagiarism, copyright infringement, or disinformation.